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SA Extended

GTA San Andreas

DYN_UNIT

Model ID
1416
Model name
DYN_UNIT
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Behaviour

Has collision
Yes
Breaks on hit
No
Has animation
No
Visibility
Always visible

Dimensions

Radius
0.986987 m
Length
1.425037 m
Width
0.742809 m
Height
1.146329 m

These dimensions do not describe a native collision box.

Files

DFF
DYN_UNIT.dff
IDE
dynamic2.IDE
TXD
break_street1.txd

Categories and tags

Mesh dimensions

Previews and texture images include the opaque saex.mp watermark. Texture sizes below describe the original source pixels.

X extent
1.425037
Y extent
0.742805
Z extent
1.146329
Enclosing radius
0.986985

GTA world units, at the model’s original scale. These are geometry bounds, separate from the metre measurements above.

Vertices
40
Triangles
24
Materials
1
Frames
1
Archive
models/gta3.img

Textures used by this object

CJ_WOOD1
CJ_WOOD1break_street1.txd256 × 256 px · Opaque
All textures in break_street1.txd
CJ_SHEET2
CJ_SHEET2break_street1.txd128 × 128 px · Opaque
CJ_TV_SCREEN
CJ_TV_SCREENbreak_street1.txd128 × 128 px · Opaque
CJ_LIGHTWOOD
CJ_LIGHTWOODbreak_street1.txd128 × 128 px · Opaque
cj_crates
cj_cratesbreak_street1.txd128 × 128 px · Opaque
Box_Texturepage
Box_Texturepagebreak_street1.txd128 × 128 px · Opaque
CJ_SLATEDWOOD
CJ_SLATEDWOODbreak_street1.txd128 × 128 px · Opaque
CJ_DUMP
CJ_DUMPbreak_street1.txd128 × 128 px · Opaque
CJ_DUMP2
CJ_DUMP2break_street1.txd256 × 128 px · Opaque
CJ_WOOD1
CJ_WOOD1break_street1.txd256 × 256 px · Opaque
CJ_CORRIGATED
CJ_CORRIGATEDbreak_street1.txd128 × 128 px · Opaque

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